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Advanced [show]


Lance Bradford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has done his best to style his red hair to look like a famous performer. His fierce violet eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Bricklayer mother left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers.

Flaws: Shy, Mundane, Disease. Bonds: Poor, Family. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Lance Bradford, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Black pearl (1200 gp). Blue star sapphire (1000 gp).


Social Check DCs


Peter Shirley, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His golden hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Immigrant, Attractive. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Shirley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Diggory Brent, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze, marred by chocolates. His white hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady blue eyes.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Diggory took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Religious. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Diggory Brent, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 7 (-2)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 8
Languages Common, Auran, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Shane Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. During his travels, Shane and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shane discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Shane fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Disease. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Darby, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp. Freshwater pearl (13 gp). Golden pearl (140 gp). Zircon (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Ogden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in grey turtlenecks beneath a tan coat with grey slacks. He wears his black hair up. His face is covered beneath a completely black helmet.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a Shoemaker soon after.

Motivation: Further expansion of business; and expand his business

Ideals: Entrepeneur. Bonds: Job, Attractive, Rich. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Ernest Ogden, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Red-brown spinel (50 gp). Golden pearl (50 gp). Pink pearl (50 gp). 1 Silk rope. 1 Simple lock.


Social Check DCs

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