Theodoric Law, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He likes to wear ponchos typically of a light white in addition to tight pants. He has a hunchback. His brown hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with poetry.
History: Theodoric was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to settle down with his crush
Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Peter Walpole, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his brown eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 18th year, his parents were killed by a illithids raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His religion dominates his actions; and many illithids want him driven away
Ideals: Persistence. Bonds: Attractive, Religious, Poor, Enemies. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
Dustin Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky black painted plate armor. His hair is black and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor.
Flaws: Mundane, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Banded agate (5 gp). Chalcedony (70 gp). 1 Masterwork Common Melee.
Wymar Oakes, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan pants and tee shirts. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Masseuse job and began his own company from there.
Motivation: To be a Butcher again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Charles Emsworth, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Joker. Flaws: Addict, Depressed. Bonds: Nature, Rich. Occupation: Merchant
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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