John Hadleigh, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his auburn hair up. His face is covered beneath a completely black helmet.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Sage business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sage like his father before him.
Motivation: To unite with his sister; and to be a weaver again
Ideals: Entrepeneur, Logical. Bonds: Job, Family. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Godfrey Ryland, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears light armors faded through time and improper care. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and beady.
Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Godfrey studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Eye agate (7 gp). Golden pearl (50 gp). Rose (80 gp).
Kody Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly clubs and bows. He has a long golden beard with little hanging trinkets. He has amber eyes and a tan hat with a white feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Shepherd, but he was a colossal failure. He then took over the family business and is one of the better Apothecary for hire.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Criminal record, Job, Family, Rich. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Raymond Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in black turtlenecks beneath a grey coat with black slacks. His chestnut hair is braided into rings. His eyes, though not visible through his cowl, are brown.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Map Maker profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Disease, PTSD. Bonds: Job, Has a crush. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Aldous Hailey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in black turtlenecks beneath a green coat with brown slacks. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people
Flaws: Ugly, Insane, Racist. Bonds: Slave, Poor. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Darkwood Buckler.
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