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NPC Generator

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Advanced [show]


Adelard Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair, when down, is lengthy. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker, Optimist. Bonds: In love. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Adelard Roscoe, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 6 (-2)15 (+2)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnoll, Giant, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Holy water.


Social Check DCs


Conrad Atherton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and pastel handkerchief worn on his right side. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: Eccentric and domineering, Conrad will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Bookbinder, who enjoyed hunting, Conrad was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Extrovert, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Atherton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Kyle Windsor, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white hair up in a very large beehive style do. His half smiles and amber eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kyle took refuge in the large cave and found the beat up halberd and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Flaws: Antagonistic, Lazy, Fearful. Bonds: Attractive, Nature, Family. Occupation: Server

Voice: Boston accent

Attributes [hide]

Kyle Windsor, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 14000 cp. Lapis lazuli (13 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs


Patrick Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is greasy and uncared for. He has several tiny aquamarine earrings on each ear.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Body Guard business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Patrick Weld, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Bloodstone (60 gp). Red-brown spinel (130 gp). Sardonyx (60 gp).


Social Check DCs


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. With a patchy auburn beard and wild auburn hair. His eyes are likewise gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Alby, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Deep blue spinel (300 gp). 1 Silk rope. 1 Superior lock. 1 Superior lock.


Social Check DCs

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