Lewis Wellington, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His right leg appears badly burned and disfigured. His silver hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Lewis lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a map maker and was forced into it by his family
Flaws: Secretive. Bonds: Attractive, Family, Poor. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Jocelyn Darlington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, brown cloak. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Butcher, his mother struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Patrick Garrick, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He has a long brown beard with little hanging trinkets. He has amber eyes.
Personality: Calm and collected, he is a well trained Seamstress. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Seamstress. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Pacifist, Persistence, Logical. Flaws: Ugly. Bonds: Job. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 38000 sp.
Rolf Everly, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Apothecary does. He is portly but not overly obese. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: Rolf was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Justice, Professionalism, Artistic. Flaws: Addict. Bonds: Job. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 600 gp. Blue quartz (4 gp). Deep green spinel (50 gp).
Norman Morley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Mortician does, and is pretty ugly. His golden hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Mercenary, who enjoyed hunting, Norman was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
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