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NPC Generator

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Advanced [show]


Anselm Morton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Dyer business at a young age. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Wants to open a new tavern; and to be a doctor again

Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Military. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Anselm Morton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)13 (+1) 7 (-2)6 (-2)
Skills Deception +0, Religion +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Harrington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He carries with him a set of spears on his belt, each one with a amber on the hilt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is frequently practicing swordplay.

History: Born to a Priest, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Military, Poor. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Adelard Harrington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp. 1 Half-Plate.


Social Check DCs


Clerebold Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear brown pants and tee shirts. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Clerebold Lindsay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)10 (+0) 13 (+1)18 (+4)
Skills History +2, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Balimaar Astley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his blue robe and has his sai always slung over his shoulder. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to settle down with his crush

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Family. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Balimaar Astley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)5 (-3) 16 (+3)11 (+0)
Skills Insight +5, Investigation -1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gomory Remington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white hair a little too much giving a sharp white color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Justice, Artistic. Bonds: Adventurer, Attractive. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Gomory Remington, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)6 (-2) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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