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Lewis Abram, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown armored body suit, with a simple grey line shooting up and back down. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Sailor

Voice: French accent

Attributes [hide]

Lewis Abram, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 23000 cp. Azurite (15 gp).


Social Check DCs


Henry Barton, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His chestnut hair is heavily combed to the right. His fierce amber eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: A deep hatred of giants; and regain custody of his son

Ideals: Opinionated. Flaws: Shy. Bonds: Family, Enemies. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Henry Barton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6 Acid flasks. 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Wymar Clayton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He usually wears his yellow robe and has his sai always slung over his shoulder. He has a long auburn beard with little hanging trinkets. He has a dull look in his amber eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 10th year, his parents were killed by a gnolls raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Enemies, Immigrant. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Wymar Clayton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Dustin Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple brown line shooting up and back down. He wears his blonde hair down. His eyes, though not visible through his cowl, are amber.

Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: Dustin was raised in a hard working conservative environment. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He struck the Actor job and began his own company from there.

Motivation: To be a Herbalist again; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted. Bonds: Adventurer, Job. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Marleigh, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics -1, Deception +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +5

Possessions: 200 gp. Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs


John Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His brown hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Ruler

Voice: French accent

Attributes [hide]

John Beitz, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 7000 sp. Tiger eye turquoise (5 gp).


Social Check DCs

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