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Advanced [show]


Patrick Tenley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are amber and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Patrick Tenley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)17 (+3) 8 (-1)9 (-1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Druidic, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 80 pp. Rhodochrosite (11 gp). Red spinel (160 gp).


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Gerard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Gerard Law, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 40000 sp. 4 Tanglefoot bags. 4 Holy water.


Social Check DCs


Alexandre Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Alexandre has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Hedonist, Disease, Insomniac. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Alexandre Tinley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His golden hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Gerald studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Has a crush. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Gerald Darby, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his club. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Baker father left him crippled. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the north.

Ideals: Opinionated. Flaws: Hedonist, Disease, Insomniac. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Rodney, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Azurite (16 gp).


Social Check DCs

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