Aldous Clinton, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow deerstalker hat and yellow clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair, when down, is lengthy. His gray eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp.
Norman Wheatley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He has dyed his greying red hair a little too much giving a sharp red color. He has gray eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Bonds: Job, Has a crush, Mentor. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2 Thunderstones. 4 Smokesticks. 2 Acid flasks.
Patrick Wellington, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green armored body suit, with a simple brown line shooting up and back down. He has a long golden beard with little hanging trinkets. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Humans.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Ugly, Sensitive, Racist. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. Deep blue spinel (1200 gp). 1 Minor magic item.
Cory Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with green and brown striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His long red hair is drawn into a two foot long braid. He has several tiny emerald earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is harsh and unforgiving.
History: Cory was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy.
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Banded agate (9 gp).
Dean Abram, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is braided into rings. His eyes are gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Passionate. Flaws: Fearful. Bonds: Rich, Mentor, In love. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 10 pp.
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