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Advanced [show]


Diggory Carlisle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel costume with the symbols of the sun god on his torso. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Dilettante in town.

History: Born in the north to a Dilettante, Diggory learned a great deal about his mother's area of expertise. In his youth he was a Sage, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has drifted from career to career and currently works as a Dilettante.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Addict, PTSD. Bonds: Job. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Diggory Carlisle, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)11 (+0) 9 (-1)14 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Payton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: He got into the Jeweler business at a young age. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Joker, Entrepeneur. Flaws: Lazy. Bonds: Job, Guardian. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Lewis Payton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)6 (-2) 6 (-2)16 (+3)
Skills Nature +0, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Solomon Mitchell, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Pink pearl (140 gp). 1 Minor magic item.


Social Check DCs


Chad Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a whip on his belt. He carries with him a set of whips, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly silver, has prominent grey streaks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's since become an addict/alcoholic.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Addict. Bonds: Family, Nature, Criminal record. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Clayden, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)8 (-1) 13 (+1)7 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, brown, dusty cloak. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: Seeks redemption; and to get a good night's sleep

Ideals: Persistence, Fighting. Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Aldous Skelton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 7 (-2)18 (+4)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 8
Languages Common, Goblin, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6

Possessions: 5000 cp.


Social Check DCs

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