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NPC Generator

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Advanced [show]


Odo Preston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He has wavy auburn hair. His green eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the west. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence. Bonds: Attractive, Job, Has a crush, Poor. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Odo Preston, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Brass mug with jade inlays (500 gp). Solid gold idol (600 gp).


Social Check DCs


Manfred Hayley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Assassin uniform. He wears a feathered hat to hide his balding. His green eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: His mother raised him in a mountain cabin. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Gifted. Flaws: Emotional, Depressed. Bonds: Job, Nature. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Manfred Hayley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)7 (-2) 7 (-2)9 (-1)
Skills Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Impulsive, Mundane, Fearful. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Miles Cholmondeley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Tim Carlisle, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right leg appears badly burned and disfigured. He sports a long black beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. A gifted student he started as a Miller, but he got bored and became a Shepherd. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and expand his business

Ideals: Joker. Flaws: Impulsive. Bonds: Military, Job. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Tim Carlisle, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 9 (-1)17 (+3)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Hallewell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Navigator. His brown hair is unkempt and raggedy. His gray unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Navigator, Thomas learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Armorer again; and sabotage a competitor

Ideals: Philantrophist, Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Thomas Hallewell, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Auran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 100 gp. Silver pearl (40 gp).


Social Check DCs

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