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NPC Generator

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Advanced [show]


Hunter Wellington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting green shirt and pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Navigator and found it very stressful. He now owns his own business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Wellington, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Gilbert Charlton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His chestnut hair is kept up in a ponytail inside a small hat. His half smiles and violet eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the east, but his parents moved at a very young age to the north. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Gilbert Charlton, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. 4 Antitoxin. 4 Antitoxin. 1 Smokesticks. 3 Holy water.


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is knotted and matted. His eyes are likewise brown.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful necromancer made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Has a crush, Mentor, Criminal record, Family. Occupation: Banker

Voice: Stutters

Attributes [hide]

Theobald Gentry, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a brown suit. He sports a long white beard, and similarly colored long hair. He has several tiny aquamarine earrings on each ear.

Personality: He dislikes all the random violence that takes place in the north. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Trym Rylan, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)4 (-3) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Lance Huckabee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His red hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Lance studied abroad. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Lance Huckabee, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Jet (100 gp). Deep blue spinel (700 gp).


Social Check DCs

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