Don Norton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He tends to wear a green poncho over his likewise colored trousers and shirt. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Don is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Fortune-teller, Don learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and wants a kiss
Flaws: Depressed, Forgetful. Bonds: Job, Family, Has a crush. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp. Silver comb with moonstones (500 gp). Solid gold idol (700 gp). Silver comb with moonstones (500 gp).
Frederick Law, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 500 gp. Obsidian (11 gp). Red spinel (60 gp). Star rose quartz (80 gp). White opal (1100 gp). 3 Antitoxin. 2 Holy water. 3 Antitoxin. 1 Everburning torch.
Justin Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He has wavy silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Farmer, who enjoyed hunting, Justin was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others.
Ideals: Gifted, Philantrophist. Flaws: Terse. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 2 Holy water.
William Staurheim, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a simple violet robe with brown stripes complete with hood. He has auburn hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Pacifist. Flaws: Addict, Antagonistic, Disease. Bonds: Religious. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Aldous Royston, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is smooth and relatively long. He has several tiny emerald earrings on each ear.
Personality: He dislikes all the random violence that takes place in the south. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture.
Ideals: Pacifist, Fighting. Bonds: Rich, Nature, Criminal record. Occupation: Servant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Infernal, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 400 gp.
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