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NPC Generator

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Advanced [show]


Trym Wellington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak, and carries glaives. His wide-brimmed hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. In his 14th year, his parents were killed by a orcs raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Trym Wellington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His blonde hair, when down, is lengthy. His eyes are blue and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Shepherd business at a young age. He worked as a nervous Shepherd and found it very stressful. He has achieved small success as a Shepherd.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Job. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Trym Gracey, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Colby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a white suit, green shirt, and pastel tie, and a wedding ring on his left hand. He has a very tight haircut. His gray eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Selfish, Antagonistic. Bonds: In love, Rich, Criminal record. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Colby, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Patrick Perry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a blue suit, green shirt, and red tie. He has shaved his head bald. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Animal Trainer, who enjoyed hunting, Patrick was taken on many hunting expeditions. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Fearful. Bonds: Family, Nature, Slave. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Patrick Perry, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Gerald Harrington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair is kept up in a ponytail inside a broad hat. His hazel eyes peer out from beneath his broad brown hat.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Courier business at a young age. He worked as a nervous Courier and found it very stressful. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To be a Marshal again; and to settle down with his crush

Ideals: Fighting. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Harrington, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)9 (-1) 14 (+2)18 (+4)
Skills Nature +1, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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