Adam Shelby, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. With bright brown hair and a scraggly beard. His fierce blue eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small plains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 15000 sp.
Henry Fulton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and dresses in grey turtlenecks beneath a yellow coat with grey slacks. His skin is also unnaturally pale. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant brown.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 23000 cp. 1 Minor magic item.
Miles Ramsay, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries spears. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Miles was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Debt. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Guy Axton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is braided into rings. He has a dull look in his green eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Barber, his father struggled to pay the bills. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Guy's father didn't care for him much, and the feeling was mutual. He has never given up on his poetry dream.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Cook
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Amber (90 gp).
Geoffrey Kendal, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has done his best to style his golden hair to look like a famous performer. This gray eyed easterner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up longbow and armor he uses now. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.
Motivation: He wants revenge against gnolls; and revenge
Ideals: Philantrophist. Bonds: Nature, Military, Family, Enemies. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: Solid gold idol (900 gp). 1 Half-Plate.
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