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NPC Generator

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Advanced [show]


Godfrey Garfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his right hand. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Justice. Flaws: Fearful. Bonds: In love, Immigrant. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Godfrey Garfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Arnold Shelley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn and curly. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of dire rats once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, his parents were killed by a dire rats raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Bonds: Rich, Enemies, Immigrant, Criminal record. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Shelley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)6 (-2) 12 (+1)8 (-1)
Skills Investigation +0, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light blue in addition to tight pants. His blonde hair is unkempt and raggedy. His eyes are likewise amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Gunter studied abroad. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Staurheim, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Athletics -1, Deception +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Theodoric Stanley, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Bricklayer, and sports empty pouches on his belt. His head has been shaved. He has several tiny sapphire earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Bricklayer.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Theodoric Stanley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 4 Tanglefoot bags. 4 Thunderstones. 3 Smokesticks.


Social Check DCs


Trym Easton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trym was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Opinionated. Bonds: Attractive, Enemies, Family. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Trym Easton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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