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Advanced [show]


Frederick Landon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant gray.

Personality: He is irascible and easily irritated. Frederick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. His psionic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Frederick Landon, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Godfrey Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Bricklayer business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.

Motivation: A strong sense of loyalty to Human people; and further expansion of business

Ideals: Joker, Extrovert. Flaws: Ugly, Racist. Bonds: Job. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Godfrey Merton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his shield ready. His blonde hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. Azurite (14 gp). Zircon (80 gp). White pearl (130 gp).


Social Check DCs


Randal Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: Born in the east his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Hedonist. Bonds: Slave, Religious, Poor. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal Van Es, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gunter Elton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely blue suit with yellow socks and a vest with buckled shoes. His hair is red and curly. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Family, Debt, Religious. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Gunter Elton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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