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Advanced [show]


Bertram Everly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has blonde hair. His ears are large.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He was born to a criminal king-pin and mafia family Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Lazy. Bonds: Poor, Enemies, Criminal record. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Bertram Everly, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Giant, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Don Langley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Seamstress in town.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Job, Adventurer. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Langley, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 2 Holy water. 4 Antitoxin. 7 Acid flasks. 7 Acid flasks.


Social Check DCs


Diggory Hartford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and expand his business

Ideals: Opinionated, Fighting. Flaws: Addict. Bonds: Family, Job. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Diggory Hartford, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Adam Shirley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. He has a long red beard with little hanging trinkets. He has gleaming, smiling violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Shy, Mundane, Fearful. Bonds: Rich, Has a crush. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Adam Shirley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aldous Haley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: He got into the Seamstress business at a young age. A gifted student he started as a Painter, but he got bored and became a Seamstress. He has worked as a Seamstress like his mother before him.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Haley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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