Henry Clifford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, black cloak. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: Henry was born with his father's beautiful face. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Gifted, Artistic. Bonds: Attractive, Rich, Has a crush. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Manfred Cason, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Military. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Arnold Beitz, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His auburn hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.
History: He is a Lycanthrope in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and he wants to meet his childhood hero
Ideals: Joker, Fighting. Flaws: Addict. Bonds: Adventurer, Enemies. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. Smoky quartz (20 gp). Obsidian (8 gp). Sardonyx (20 gp). Brown-green garnet (160 gp).
Norman Dayton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. His brown hair is greasy and uncared for. His thin eyebrows rest above his beady green eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.
History: He was born in the north, but his parents moved at a very young age to the east. A gifted student he started as a Mortician, but he got bored and became a Adventurer. He has set out to sabotage the competition.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Shane Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has dyed his greying white hair a little too much giving a sharp white color. His fair skin shows little sign of his aristocratic breeding.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Shane lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.
Motivation: He'd like to take his coworkers down a peg; and to unite with his sister
Flaws: Antagonistic, Insane. Bonds: Poor, Attractive, Job, Family. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 19000 cp. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!
