Percival Tatum, Male Human [Permalink]
Personal [hide]
Description: This northern man tends to wear a large green jacket. His clothes are grease stained in places. His golden hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He hates drow. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of northern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against drow; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Enemies, Military. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Solomon Wheatley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His gray unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Solomon studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Enemies. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
Possessions: 1 Masterwork Musical instrument. 1 Backpack. 1 Masterwork Musical instrument.
Gilbert Winthrop, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey cloak and cross-gartered tan stockings. His white hair is matted, messy, and big. His eyes are blue and beady.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He also hits on men, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: He's in love; and he has a crush on the local weaver
Flaws: Ugly. Bonds: Enemies, Has a crush, Mentor, Family. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 3 Holy water.
Heward Abram, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and is typically in his Slave Trader uniform. His auburn hair is braided into rings. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and expand his business
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp.
Kyle Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and carries sickles. He has no hair. His gray eyes peer out from beneath his wide-brimmed brown hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Kyle lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Religious, Family. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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