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NPC Generator

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Advanced [show]


Hubert Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a blue coat and is in decent physical shape. He has red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Artistic, Optimist. Bonds: Job, Nature, Mentor. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Hubert Blythe, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His tied-back hair is black. This amber eyed northerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Fearful. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Trym Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Onyx (60 gp). Golden pearl (120 gp). 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Lance Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish brown hair is in a traditional bowl cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Courier, but he was a colossal failure. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Hornsby, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 7 (-2)9 (-1)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rich purple corundum (600 gp). Eye agate (12 gp). Sard (20 gp).


Social Check DCs


Heward Dumph, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy blonde hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants revenge against dire rats

Ideals: Philantrophist, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Poor. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Heward Dumph, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)15 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Solomon Branson, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with violet pants. He carries a battered hammer and tarnished shield as well. With a patchy black beard and wild black hair. His brown eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Glassblower mother left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Solomon Branson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Chrysoprase (80 gp). Malachite (11 gp). Pink pearl (40 gp).


Social Check DCs

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