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NPC Generator

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Advanced [show]


Adam Atterton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears blue leather gloves, a blue jacket, and tight pants, he is not a threatening figure. His white hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Stylist. He has taken up work as a Stylist and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Gifted. Flaws: Emotional, PTSD. Bonds: Job, Enemies. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Atterton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a broad hat. This brown eyed easterner is not easily forgotten.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: John was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Carter. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Job. Occupation: Carter

Voice: German accent

Attributes [hide]

John Cromwell, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Hailey, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy red suit. He is muscular with a powerful set of arms. He has styled his red hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Born in the west to a Navigator, Gerald learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Philantrophist, Artistic. Flaws: Insomniac, Depressed. Bonds: Attractive, Job. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Hailey, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)18 (+4) 15 (+2)18 (+4)
Skills Athletics +3, Nature +6
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports green clothing, slightly heavier than average wear. His black hair is greasy and uncared for. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Wallace, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dustin Woods, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His hair is golden and curly. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the large cave and found the beat up shortbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dustin Woods, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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