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NPC Generator

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Advanced [show]


Randal Rayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. He has styled his black hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: Randal was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Randal Rayden, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)4 (-3) 14 (+2)15 (+2)
Skills Nature -1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 90 pp. Golden yellow topaz (800 gp). Black pearl (800 gp).


Social Check DCs


Alexandre Marston, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to cover his moderate length white hair. His violet eyes peer out from beneath his Stetson red hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alexandre is combative with any and all who dare try his patience in the slightest.

History: Alexandre was born the youngest of three triplets. A gifted student he started as a Stableman, but he got bored and became a Baker. He inherited the family business which he has now maintained for 14 years.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Ugly, Sensitive, Impulsive. Bonds: Family, Job. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Alexandre Marston, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Balimaar Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: Balimaar was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Raspy

Attributes [hide]

Balimaar Bradly, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Miles Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to cover his moderate length golden hair. He has a dull look in his green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Miles Gracey, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Drogo Axton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has styled his chestnut hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. In his 16th year, his parents were killed by a orcs raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Flaws: Shy. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Drogo Axton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 6 (-2)13 (+1)
Skills Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs

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