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NPC Generator

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Advanced [show]


Gomory Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He is portly but not overly obese. His silver hair is singed and shortened. His eyes, though not visible through his cowl, are green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Gomory Atterton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Barclay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a grey and red handkerchief worn on his right side. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and violet eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of illithids once and for all.

History: He got into the Fisher business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Fisher job and began his own company from there.

Motivation: He feels that his past leaves him morally obligated to help; and many illithids want him driven away

Flaws: Cynical. Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Bernard Barclay, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Tourmaline (150 gp).


Social Check DCs


Adam Copeland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown armored body suit, with a simple grey line shooting up and back down. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.

Motivation: He feels threatened by others; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Fearful. Bonds: Religious. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Adam Copeland, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 sp. Star rose quartz (80 gp). Lapis lazuli (10 gp). Chrysoberyl (120 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Anthony Elton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries hand crossbows. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Attractive. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Anthony Elton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Terran, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. White pearl (60 gp).


Social Check DCs


Dean Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He very much looks the part of a Glassblower. He has a hunchback. His hair is red and curly. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He was granted druidic powers by his dying brother.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Dean Addington, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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