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NPC Generator

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Advanced [show]


Reynard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Reynard Birkenhead, Male Human Fighter 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 7 (-2)10 (+0)
Skills Athletics +5, Stealth +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear brown pants and tee shirts. He has moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Adventurer, Mentor. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Bertram Garrick, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)7 (-2) 13 (+1)7 (-2)
Skills Arcana +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Yeardley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears dark leathers with embroidery. His golden hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Terse. Bonds: Rich, Nature, Criminal record. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Yeardley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. 1 Half-Plate.


Social Check DCs


Reynard Gracey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is generally shirtless and showing off his tattooed chest. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast desert. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister.

Flaws: Shy. Bonds: Nature, Family. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Gracey, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +0, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. Star rose quartz (20 gp). Amber (40 gp).


Social Check DCs


Percival Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His black hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Expand his business; and meet up once more with his childhood friend

Flaws: Fearful. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Blackwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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