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NPC Generator

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Advanced [show]


Bertram Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large black jacket. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his golden hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has achieved small success as a Carter.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Insomniac, Shy, Impulsive, Mundane. Bonds: Rich, Job. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Huckabee, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 18 (+4)16 (+3)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He has styled his black hair well, parting it to the right. His violet eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Nature, Slave, Rich. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Wymar Birkenhead, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Lance Woods, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His tied-back hair is auburn. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Carpenter, but he was a colossal failure. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant, Job. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Lance Woods, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40000 sp.


Social Check DCs


William Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has moderate length blonde hair. He has several tiny topaz earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

William Langdon, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)6 (-2) 11 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


William Copeland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean grey cloak covering his clean studded leather, and is pretty ugly. He wears his chestnut hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, William has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and he wants to meet his childhood hero

Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer, Rich. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

William Copeland, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 90 pp. Alexandrite (900 gp). Violet garnet (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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