Wymar Tatum, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright green suits and hats. His hair is red and curly. His eyes are likewise brown. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: When he was but 3 years old his parents immigrated from the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Soapmaker.
Motivation: A strong sense of loyalty to Human people; and wants to raise his children well
Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Family, Immigrant, Job. Occupation: Soapmaker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. Hematite (15 gp). Moss agate (15 gp). White pearl (80 gp). Blue star sapphire (600 gp).
Alex Gentry, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man wears just a brown suit. His brown hair is knotted and matted. His eyes are brown and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.
History: He got into the Blacksmith business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 pp. Obsidian (15 gp). Amethyst (130 gp). Sard (30 gp).
Bernard Hackney, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting grey shirt and pants. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Bernard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Seeks redemption; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Eye agate (11 gp). Amber (60 gp). Obsidian (11 gp).
Don Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with tan stripes complete with hood. His skin is fair and his fingers are delicate and long. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 4000 sp. Fiery yellow corundum (700 gp). Rich purple corundum (700 gp). Chalcedony (60 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Bentham, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is wearing colorful clothing, dressed as a Seamstress. His skin is also unnaturally pale. His silver hair is braided into rings. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: Gifted from a young age, Miles studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and an old rival family wants him found
Ideals: Joker, Pacifist, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!