Nicholas Nash, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His golden hair is smooth and relatively long. He has gleaming, smiling amber eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, PTSD. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Masterwork Light steel shield.
Kody Churchill, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Military. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Terran, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6
Possessions: 300 gp. Lapis lazuli (14 gp). Malachite (14 gp). Deep green spinel (110 gp). White pearl (110 gp). 1 Minor magic item.
Aldous Clinton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a faded coat and loose pants complete with broad hat. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His eyes are gray and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north to a Marshal, Aldous learned a great deal about his father's area of expertise. He worked as a nervous Marshal and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: Jade (120 gp). Malachite (4 gp).
Solomon Rodney, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His head has been shaved. He has gleaming, smiling blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.
History: Solomon was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now owns his own business.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.
Flaws: Ugly, Shy, Addict. Bonds: Job, Immigrant. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
William Washington, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time, and is pretty ugly. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: William is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of western immigrants he idolized his mother. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He loathes his own lifestyle; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Depressed, Impulsive. Bonds: Immigrant. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 17000 cp.
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