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NPC Generator

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Advanced [show]


Henry Soames, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Flaws: Terse, Hedonist, Disease, PTSD. Bonds: Attractive. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Henry Soames, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Adley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Herbalist does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a white handlebar mustache and slicked back white hair. His violet eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He struck the Herbalist job and began his own company from there.

Motivation: To be a Locksmith again; and further expansion of business

Ideals: Persistence, Professionalism, Gifted. Flaws: Disease. Bonds: Job. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Gomory Adley, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with broad hat. His hair is silver, silky, and of moderate length. He has blue eyes and a white hat with a blue feather.

Personality: He dislikes all the random violence that takes place in the west. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Pacifist, Gifted, Persistence. Bonds: Attractive, Adventurer. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Hayhurst, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)13 (+1) 6 (-2)17 (+3)
Skills Investigation +3, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His whole body is exceptionally muscular. His red hair is singed and shortened. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Charles Barlow, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Bertram Camden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey coat over a white low-cut shirt, and a small hat upon his head. His golden hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cartwright mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist, Artistic. Flaws: Insane, Disease. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Bertram Camden, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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