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NPC Generator

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Advanced [show]


Randal Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt with thin violet vertical stripes and white pants. He is portly but not overly obese. His silver hair is cut short. He has gleaming, smiling amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Impulsive, Disease, Mundane. Bonds: Job, Nature. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Randal Trollope, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Religion +2, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Malachite (10 gp). Moss agate (10 gp). Black pearl (700 gp).


Social Check DCs


Reynard Barlow, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His silver hair is still thick. His eyes are brown and catlike.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: He got into the Doctor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He now owns his own business.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Reynard Barlow, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Jocelyn Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his chestnut hair in a flapper bob. He has blue eyes and a brown hat with a red feather.

Personality: Aggressive, abrasive, and angry, Jocelyn embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Jocelyn's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Artistic, Logical. Flaws: Antagonistic, Shy, Ugly. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Jocelyn Thorpe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)9 (-1) 8 (-1)13 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Pink pearl (140 gp).


Social Check DCs


John Spalding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his silver hair down. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and wishes to resurrect an old love

Flaws: Ugly. Bonds: Criminal record, Poor, Military, In love. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

John Spalding, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 7 (-2)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 30 pp.


Social Check DCs


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large tan jacket. He wears a colorful flower in his auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: Born in the south his family was never financially stable. A gifted student he started as a Miller, but he got bored and became a Dyer. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Immigrant, Attractive, Poor, Job. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Trym Hallewell, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)7 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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