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Advanced [show]


Balimaar Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the south. He also has developed a complete distrust of the Detective profession.

History: He was born at the edge of vast desert. After coming to the age of reason, Balimaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Farmer.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Pacifist, Gifted. Bonds: Attractive, Job, Nature. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Balimaar Rayden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 17 (+3)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and he has a crush on the local spice merchant

Flaws: Disease. Bonds: Attractive, Religious, Nature, Has a crush. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Diggory Nash, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Wymar Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.

History: He got into the Shepherd business at a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: To be a Actor again; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Wymar Atterton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Manfred Wade, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears yellow trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His tied-back hair is auburn. His blue eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: Manfred was born with his mother's beautiful face. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Impeccable, Logical. Flaws: Fearful. Bonds: Attractive. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Wade, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp.


Social Check DCs


Lewis Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His broad hat is riddled with cuts and holes. His eyes are hazel and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lewis took refuge in the ruined castle and found the beat up whip and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Cholmondeley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)7 (-2) 8 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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