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NPC Generator

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Advanced [show]


Simon Tatum, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a blue small hat and blue clothes. His clothes are grease stained in places. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Simon Tatum, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, green, dusty cloak. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Dyer.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice, Impeccable. Bonds: Job, Family. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Percival Hallewell, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dean Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Barclay, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Tiger eye turquoise (9 gp). 1 Simple lock. 1 Average lock. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Gerard Ryley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man very much looks the part of a Mercenary. His white hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gerard hails from a village terrorized by brigands. A gifted student he started as a Miller, but he got bored and became a Mercenary. He has worked as a Mercenary like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Enemies, Religious. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Ryley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +6, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 13000 cp. 1 Masterwork Artisan’s tools. 1 Silver holy symbol.


Social Check DCs


Heward Alby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is short and silver. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Ruler father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Heward Alby, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 17 (+3)7 (-2)
Skills Animal Handling +5, Deception +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 17000 cp.


Social Check DCs

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