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Advanced [show]


Drogo Law, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His long black hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Scribe job and began his own company from there.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Gifted. Bonds: Family, Slave, Job, Enemies. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Law, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills Medicine +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Amethyst (50 gp). Aquamarine (1200 gp). Zircon (60 gp). Red-brown spinel (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Bernard Dryden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His silver hair is lengthy. His ears are large.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Bernard Dryden, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 14 (+2)7 (-2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Red spinel (90 gp). Onyx (80 gp). Deep green spinel (90 gp). Violet garnet (200 gp).


Social Check DCs


Simon Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered blue stockings. He has done his best to style his blonde hair to look like a famous performer. His ears are large.

Personality: His tongue was cut out and he uses sign language. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Simon's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Simon Upton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 7 (-2)10 (+0)
Skills Religion +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Bloodstone (30 gp). Tiger eye turquoise (15 gp). Jade (150 gp).


Social Check DCs


Dustin Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is cut short. His half smiles and gray eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers.

Flaws: Terse. Bonds: Attractive, Military, Family. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Dustin Ainsley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Cory Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His black hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Rich. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Cory Van Es, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Stealth +4
Senses Passive Perception 13
Languages Common, Auran, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs

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