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Advanced [show]


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His red hair is heavily combed to the left. His skin is flawless and his violet eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the south, but his parents moved at a very young age to the west. Bertram was born on a far southern plains where he grew up under the tutelage of his mother, an expert Mercenary. Some 6 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, In love. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Bertram Merton, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Trollope, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Athletic, Optimist, Logical. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Ralf Trollope, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has done his best to style his silver hair to look like a famous performer. His violet eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Hale, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Gresham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue armored body suit, with a simple pastel line shooting up and back down and is in decent physical shape. His chestnut hair is lengthy. His eyes are likewise violet.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Religious, Poor, Immigrant. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Odo Gresham, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Richard Colby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue cloak and cross-gartered tan stockings. His hair is blonde, silky, and of moderate length. His eyes are hazel.

Personality: He has always had a great fascination with Human culture. He receives visions of the future at random moments

History: He was born at the edge of vast plains. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Richard's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Colby, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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