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NPC Generator

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Advanced [show]


Nicholas Adley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man usually wears his green robe and has his sickle always slung over his shoulder. His blonde hair, when down, is lengthy. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Priest business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Priest job and began his own company from there.

Motivation: To be a Scribe again.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Nicholas Adley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)7 (-2) 13 (+1)9 (-1)
Skills Investigation +0, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Norman Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his white hair well, parting it to the right. His eyes are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and wants to work out more often

Ideals: Fighting, Athletic, Optimist. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Hadleigh, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Hubert Ashton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is typically in his Miller uniform. His whole body is exceptionally muscular. His long golden hair reaches down to his waist. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Hubert was left his mother's suit of armor and trained in its use and care. He struck the Miller job and began his own company from there.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Professionalism. Bonds: Job, Immigrant, Family, Military. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Ashton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)10 (+0) 11 (+0)13 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Astley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is greasy and uncared for. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the west. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Astley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. Amethyst (50 gp).


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his morningstar, and he perpetually has his morningstar ready. He sports a flattop hair cut. His violet eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Addict, Ugly. Bonds: Criminal record. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Gunter Ashton, Male Human Fighter 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp. Chrysoberyl (160 gp). Rhodochrosite (16 gp). Obsidian (16 gp).


Social Check DCs

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