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NPC Generator

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Advanced [show]


Jocelyn Kimberley, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears baggy black pantaloons and a green scarf. His moppish chestnut hair is in a traditional bowl cut. His amber eyes peer out from beneath his deerstalker black hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Knight, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to be a knight again

Flaws: Disease. Bonds: Religious, Nature, Family, Job. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Jocelyn Kimberley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His hair is red and curly. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east to a Farmer, Charles learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the east, certain he would find work there.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Job, Immigrant. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Charles Oakley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)7 (-2) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Odo Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Extrovert. Bonds: Immigrant, Poor. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Odo Asheton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Diggory Alston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His eyes are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Shy, Insane. Bonds: Religious, Job. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Diggory Alston, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Everard Marley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a green poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He has a very tight haircut. His brown unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Immigrant, Mentor. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Everard Marley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 6 (-2)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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