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NPC Generator

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Advanced [show]


Dustin Clayton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He wears a wide-brimmed hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Dustin will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Dustin Clayton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 10 (+0)18 (+4)
Skills History +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Citrine (60 gp). Blue sapphire (1000 gp).


Social Check DCs


Solomon Chatham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a pastel tunic with brown highlights, and long violet pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: He was raised in a island tribe. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: A deep hatred of drow; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Bonds: Nature, Adventurer, Enemies. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Solomon Chatham, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Antitoxin.


Social Check DCs


Drogo Oakes, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His long auburn hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Disease, Racist. Bonds: Criminal record, Rich. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Drogo Oakes, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4 Thunderstones. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Alexandre Astley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man is generally well dressed albeit a few years behind the times. He has a very tight haircut. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Alexandre Astley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Warwick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, yellow cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: He got into the Servant business at a young age. A freak accident while working with his Barrister father left him crippled. He struck the Servant job and began his own company from there.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Job, Family. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Anselm Warwick, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Coral (110 gp). Malachite (11 gp). Jade (110 gp).


Social Check DCs

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