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NPC Generator

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Advanced [show]


John Badger, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries shields. His silver hair is still thick. He has a dull look in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 7 years old his parents immigrated from the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Opinionated, Gifted. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Badger, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)9 (-1) 7 (-2)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Justin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His black hair is cut short with large spiked bangs in the front. He has gleaming, smiling brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to get laid; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Attractive, Nature, Adventurer, Guardian, Has a crush. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Justin Eastaughffe, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)8 (-1) 8 (-1)11 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His golden hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Insomniac, Disease, Ugly. Bonds: Rich. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Gomory Davenport, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 14 (+2)15 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (200 gp).


Social Check DCs


Guy Merton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His hair is always cut to a buzz. This green eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Religious. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Guy Merton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Tim Yardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears professional attire. His long chestnut hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Blacksmith, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Attractive, Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Tim Yardley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 11000 cp.


Social Check DCs

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