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NPC Generator

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Advanced [show]


Hubert Easton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He wears his brown hair down. He has amber eyes and a green hat with a white feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the east; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Rich, Criminal record. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Hubert Easton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)15 (+2) 6 (-2)12 (+1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Ernest Bradly, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Blacksmith does. His white hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Ugly, Selfish. Bonds: Job, Religious, Adventurer. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Ernest Bradly, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Hunter Barton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Hunter was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Hunter Barton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Jade (90 gp).


Social Check DCs


Henry Acton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his bastard sword. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Junk Dealer business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business.

Flaws: Insane. Bonds: Guardian, Criminal record, Job. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Henry Acton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a weathered and beat up set of banded mail beneath an oversized pastel coat, and his gloved hand is found clutching a scimitar. He keeps his silver hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He struck the Tanner job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Passionate. Bonds: Adventurer, Job, Slave. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Gerald Chatham, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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