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Advanced [show]


Anselm Langston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Criminal record, Military. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Anselm Langston, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 7 (-2)10 (+0) 13 (+1)14 (+2)
Skills Athletics +0, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 1800 sp. 1 Masterwork Light steel shield. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Richard Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His tied-back hair is black. He is baby faced.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Scribe, who enjoyed hunting, Richard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Richard Wellington, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)7 (-2) 13 (+1)14 (+2)
Skills History +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Eye agate (4 gp). White pearl (50 gp). 1 Minor magic item.


Social Check DCs


Alexandre Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with black stripes complete with hood. He wears a colorful flower in his brown hair. His fierce violet eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: Many illithids want him driven away; and he's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Clifford, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Shane Walcott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his white hair down. He has a dull look in his amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the north. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He was granted druidic powers by his dying sister.

Motivation: A deep hatred of goblins; and revenge

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Shane Walcott, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. Tiger eye turquoise (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is long and white with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. This amber eyed westerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Thomas was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thomas took refuge in the large cave and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Opinionated, Extrovert. Bonds: Attractive, Nature. Occupation: Dyer

Voice: French accent

Attributes [hide]

Thomas Tinley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +2, History +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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