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NPC Generator

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Advanced [show]


Miles Kinsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting blue shirt and pants. He is an epitome of beauty. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: Miles was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Addict, Insane. Bonds: Attractive, Job, Adventurer. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Miles Kinsley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Digby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple grey robe with white stripes complete with hood. His brown hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and a rival would like him out of the picture

Flaws: Antagonistic, Mundane. Bonds: Criminal record, Religious, Nature. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Norman Digby, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20 pp. 3 Holy water. 3 Tanglefoot bags.


Social Check DCs


Tim Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears violet cloth garments or leather armor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Mayor like his mother before him.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Family, Nature, Job, Rich. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Clifford, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears grey cloth garments or leather armor. He wears a deerstalker hat to cover his moderate length white hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. In his 18th year, his parents were killed by a drow raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Justice, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Don Allerton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Raymond Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Blacksmith in town.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and retire the richest man in the east

Ideals: Fighting, Passionate, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Raymond Wedgwood, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp. 1 Climber’s kit. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs

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