Dustin Weld, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling gray eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Gifted, Persistence. Bonds: Family, Military. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Bernard Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a small bristly mustache and wavy silver hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Weaver. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small plains village. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Job, Nature. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp. Aquamarine (600 gp). 1 Masterwork Uncommon Weapon.
Lewis Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a slight overbite and is overall scrawny. He has shaved his head bald. His eyes are a pleasant blue.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Trym Shelly, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a yellow collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is red, silky, and of moderate length. His gray eyes dart from person to person.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trym lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Passionate. Flaws: Secretive. Bonds: Attractive, Family, Slave. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. Silver comb with moonstones (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Old masterpiece painting (600 gp).
Gerard Wallace, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with finding treasure.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has never given up on his painting dream.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Religious, Immigrant. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Moss agate (9 gp). Violet garnet (300 gp). Zircon (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
