Anselm Walcott, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. His whole body is exceptionally muscular. His long chestnut hair reaches down to his waist. He has gleaming, smiling amber eyes.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: Anselm was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Percival Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He very much looks the part of a Miner. His white hair is cut short with large spiked bangs in the front. His eyes are gray and beady.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a wizard, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Miner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Buckler. 1 Darkwood Buckler. 1 Half-Plate.
Cory Easton, Male Human [Permalink]
Personal [hide]
Description: This western man wears a blue shirt with thin grey vertical stripes and violet pants. His clothes are grease stained in places. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.
History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Immigrant, Religious. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Dustin Brownrigg, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in brown turtlenecks beneath a grey coat with white slacks. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Half-Plate.
Gunter Winthrop, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing colorful clothing, dressed as a Junk Dealer. He has no hair. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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