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Advanced [show]


Wymar Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is singed and shortened. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Tindall, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)10 (+0) 5 (-3)16 (+3)
Skills Insight -1, Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 19000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a violet low-cut shirt, and a wide-brimmed hat upon his head, and he perpetually has his pickaxe ready. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: When he was but 6 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Westcott, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Clerebold Lindsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He carries with him a set of hammers on his belt, each one with a jet on the hilt. He has done his best to style his brown hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Rich, Religious. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Clerebold Lindsay, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has worked as a Shipwright like his mother before him.

Motivation: Further expansion of business; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Impulsive, Ugly. Bonds: Job. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Lance Redfield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Ramsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears light armors faded through time and improper care, marred by teas. He has a very tight haircut. His violet eyes peer out from beneath his wide-brimmed tan hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Heward Ramsey, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Alexandrite (800 gp).


Social Check DCs

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