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NPC Generator

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Advanced [show]


Hugh Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin tan vertical stripes and yellow pants. He carries a battered dagger and tarnished halberd as well. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Poor, Family. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Hayes, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Hubert Tickle, Male Human [Permalink]

Personal [hide]

Description: This man wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He is muscular with a powerful set of arms. He wears a broad hat to hide his balding. His eyes are hazel and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better kind of golem.

Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Racist. Bonds: Nature, Adventurer, Job. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Hubert Tickle, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)18 (+4) 4 (-3)9 (-1)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 7
Languages Common, Elven, Terran, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1 Half-Plate. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Lewis Heiser, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears a small hat to cover his moderate length auburn hair. His green unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Flaws: Disease, Depressed, Shy. Bonds: Religious, Mentor. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Lewis Heiser, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Wymar Digby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. He has a very tight haircut. He has hazel eyes and a tan hat with a black feather.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Carpenter.

Motivation: Sabotage a competitor; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Wymar Digby, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)11 (+0) 15 (+2)7 (-2)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Raymond Deighton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His auburn hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Justice. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Raymond Deighton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills History +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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