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NPC Generator

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Advanced [show]


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly auburn, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Optimist, Justice, Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Wymar Marlee, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 8 (-1)16 (+3)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Lance Darby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears skinny pants and wears a blue and black robe with the hood down. He has a hunchback. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Lance studied abroad. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Darby, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Dustin Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes, though not visible through his cowl, are gray.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Dustin was born in the north. At a young age he loved to build and create. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs.

Ideals: Persistence. Bonds: Job, Family, Enemies. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Dustin Clifford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Aquan, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Brown-green garnet (120 gp). Rhodochrosite (9 gp). Rose (40 gp).


Social Check DCs


Aldous Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a brown low-cut shirt, and a Stetson hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and wants his loneliness to end

Ideals: Logical. Bonds: Has a crush, Adventurer, Military, Guardian. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Aldous Vance, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)11 (+0) 6 (-2)15 (+2)
Skills Animal Handling +0, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Bentham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bernard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Insane, Antagonistic. Bonds: Guardian, Poor, Adventurer. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Bernard Bentham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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