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NPC Generator

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Advanced [show]


Adam Barlow, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has a slight overbite and is overall scrawny. His hair is black and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: Gifted from a young age, Adam studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Joker, Gifted, Fighting. Flaws: Hedonist, Insomniac. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Adam Barlow, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His long auburn hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Marley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kody Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is cut short. He has amber eyes and a blue hat with a red feather.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west his family was never financially stable. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Poor, Nature. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Kody Thorpe, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp. Large well-done wool tapestry (500 gp).


Social Check DCs


Balimaar Melancon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a colorful flower in his silver hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the south; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Balimaar Melancon, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Don Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His chestnut hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small desert village. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his dancing dream.

Motivation: His religion dominates his actions; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Insane. Bonds: In love, Nature, Religious. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Don Barclay, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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