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NPC Generator

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Advanced [show]


Godfrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His white hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Flaws: Ugly, Addict, Mundane. Bonds: Criminal record, Military. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Godfrey Pinkerton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp. 1 Superior lock. 1 Healer’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Gomory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Slave Trader; and he's attracted to the pc

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Adventurer, Nature, Has a crush. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Wordsworth, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 10000 cp. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Gunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, brown, dusty cloak. He has a long white beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gunter was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He became a Sage soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Job, Nature. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Snowdon, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1100 sp.


Social Check DCs


William Clinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his shortspear. His hair, while still mostly black, has prominent grey streaks. His eyes are gray and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.

History: William was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a Performer soon after.

Motivation: Expand his business; and seeks redemption

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

William Clinton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting white shirt and pants. He has styled his white hair well, parting it to the left. His green eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Optimist. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Geoffrey Merton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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