Dean Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his brown hair to look like a famous performer. His fierce gray eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Dean isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east
Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Bernard Kelsey, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a brown suit. His hair is golden and curly. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of drow once and for all.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Bernard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Percival Gresham, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a black suit, grey shirt, and blue tie. His auburn hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.
History: He was raised in a forest tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Nature, Religious. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Hunter York, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a green costume with the symbols of the four houses of cards on his torso. He is tall, broad shouldered and powerfully built. He has wavy white hair. His eyes are brown and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable
Flaws: Ugly, Sensitive. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Lance York, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a violet suit. His red hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp.
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