Rolf Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat, and carries shortspears. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Rolf never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Military, Rich. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. 1 Half-Plate.
Hugh Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is still thick. His blue eyes lackadaisically let the world flow into them.
Personality: He is mildly Human supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and human compassion
Flaws: Racist. Bonds: Attractive, Military, Rich, Immigrant. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Gerard Kendal, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His long golden hair reaches down to his waist. His eyes are likewise amber.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. In his 13th year, his parents were killed by a goblins raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants a kiss; and he wants revenge against goblins
Flaws: Ugly, Sensitive, Mundane. Bonds: Military, Enemies, Has a crush. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Anselm Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.
History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Cloth of gold vestments (70 gp). Cloth of gold vestments (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Randal Bradford, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He prefers to wear blue clothing when he does not wear armor, and his gloved hand is found clutching a hand crossbow. He has moderate length chestnut hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To find somewhere to settle down; and wants a kiss
Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Rich, Has a crush. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Amethyst (80 gp).
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